Xbox 360 "Xenos" Graphics Overview

by Rafael Hernandez on June 14, 2005 · 0 comments

Beyond3D goes in-depth on the Xbox 360’s graphics chip code-named Xenos. Microsoft tapped ATI for their graphics chip requiring a whole lot of processing power to sustain the console system for its next 4-5 year life span. The crew pulls together known information and makes some educated guesses on the unknowns. It’s sure to be insanely powerful and it could be a hint of what will appear in PCs in the coming year.

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